How do you make an online music experiment?
Have you ever noticed how difficult it is to control music precisely in an online survey or experiment? Even with sophisticated modern tools like Qualtrics or SurveyMonkey, music players are typically handled as a second-class type of video, with severely limited possibilities for measuring timing or managing the participant experience. These limitations challenge music researchers across the world, and the Amsterdam Music Lab has been at the forefront of developing a solution.
With funding from the Platform Digitale Infrastructuur (Social Sciences and Humanities), the lab has developed MUSCLE: a re-usable, open-source software infrastructure for online surveys and experiments that require tight control of audio. Moreover, in true Amsterdam Music Lab style, the software is oriented toward visually appealing and intrinsically motivating design.
During this demo day, lab director John Ashley Burgoyne will showcase some of the projects already using the MUSCLE infrastructure, followed by a tutorial from the development team on how the infrastructure can be used for other projects, musical and non-musical. If you are curious about how our infrastructure could help you or your project, or if you just want to learn more about digital music research at the UvA, this event is for you.