Exploring current Challenges and Opportunities
The discussion, featuring both academics and industry practitioners, will cover the (mis)representation of marginalized groups across various platforms, such as video games, virtual reality, and other forms of media, and explore how both industry professionals and academic researchers are actively addressing these representation challenges. Additionally, we will examine best practices and innovative approaches that can help guide the development of more inclusive technology design. This panel aims to foster a productive dialogue on the intersection of technology, representation, and inclusivity.
SPUI25 is the academic-cultural podium of Amsterdam. Since 2007, we have been giving scientists, authors, artists and other thinkers the opportunity to shine a light on issues that occupy, inspire or concern them. In cooperation with a large number of academic and cultural partners, we organize between 250 and 300 freely accessible programs per year. These are enriching, often interdisciplinary programs that move between science and culture, fact and fiction.
SPUI25 is one of the UvA podia in the University Quarter.