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This afternoon, we will delve into the complex challenges and promising opportunities surrounding representation in media technology. The event will focus on the progress made toward inclusivity and critically examine how current technological innovations interact with and impact the representation of marginalized social identities.
Event details of Representation in Entertainment Media and Technology
Date
24 March 2025
Time
17:00
Location
SPUI25

The discussion, featuring both academics and industry practitioners, will cover the (mis)representation of marginalized groups across various platforms, such as video games, virtual reality, and other forms of media, and explore how both industry professionals and academic researchers are actively addressing these representation challenges. Additionally, we will examine best practices and innovative approaches that can help guide the development of more inclusive technology design. This panel aims to foster a productive dialogue on the intersection of technology, representation, and inclusivity.  

Over SPUI25

SPUI25 is the academic-cultural podium of Amsterdam. Since 2007, we have been giving scientists, authors, artists and other thinkers the opportunity to shine a light on issues that occupy, inspire or concern them. In cooperation with a large number of academic and cultural partners, we organize between 250 and 300 freely accessible programs per year. These are enriching, often interdisciplinary programs that move between science and culture, fact and fiction.

SPUI25 is one of the UvA podia in the University Quarter.

SPUI25

Spui 25-27
1012 WX Amsterdam